PipeWire 1.5.0
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audio-dsp-sink.c

Audio sink using pw_filter

Audio sink using pw_filter


/* PipeWire */
/* SPDX-FileCopyrightText: Copyright © 2025 Wim Taymans */
/* SPDX-License-Identifier: MIT */
/*
[title]
Audio sink using \ref pw_filter "pw_filter"
[title]
*/
#include "config.h"
#include <stdio.h>
#include <errno.h>
#include <math.h>
#include <signal.h>
#include <fcntl.h>
#include <sys/mman.h>
/* define to make this filter allocate buffer memory */
#define ALLOC_BUFFERS
struct data;
struct port {
struct data *data;
};
struct data {
struct pw_main_loop *loop;
struct pw_filter *filter;
struct port *in_port;
bool move;
uint32_t quantum_limit;
};
/* our data processing function is in general:
*
* struct pw_buffer *b;
* out = pw_filter_dequeue_buffer(filter, in_port);
*
* .. consume data in the buffer ...
*
* pw_filter_queue_buffer(filter, in_port, out);
*
* For DSP ports, there is a shortcut to directly dequeue, get
* the data and requeue the buffer with pw_filter_get_dsp_buffer().
*/
static void on_process(void *userdata, struct spa_io_position *position)
{
struct data *data = userdata;
float *in, max;
struct port *in_port = data->in_port;
uint32_t i, n_samples = position->clock.duration, peak;
pw_log_trace("do process %d", n_samples);
in = pw_filter_get_dsp_buffer(in_port, n_samples);
if (in == NULL)
return;
/* move cursor up */
if (data->move)
fprintf(stdout, "%c[%dA", 0x1b, 2);
fprintf(stdout, "captured %d samples\n", n_samples);
max = 0.0f;
for (i = 0; i < n_samples; i++)
max = fmaxf(max, fabsf(in[i]));
peak = (uint32_t)SPA_CLAMPF(max * 30, 0.f, 39.f);
fprintf(stdout, "input: |%*s%*s| peak:%f\n", peak+1, "*", 40 - peak, "", max);
data->move = true;
fflush(stdout);
}
#ifdef ALLOC_BUFFERS
/* close the memfd we set on the buffers here */
static void on_remove_buffer(void *_data, void *_port_data, struct pw_buffer *buffer)
{
struct spa_buffer *buf = buffer->buffer;
struct spa_data *d;
d = buf->datas;
pw_log_info("remove buffer %p", buffer);
close(d[0].fd);
}
/* we set the PW_STREAM_FLAG_ALLOC_BUFFERS flag when connecting so we need
* to provide buffer memory. */
static void on_add_buffer(void *_data, void *_port_data, struct pw_buffer *buffer)
{
struct data *data = _data;
struct spa_buffer *buf = buffer->buffer;
struct spa_data *d;
pw_log_info("add buffer %p", buffer);
d = buf->datas;
if ((d[0].type & (1<<SPA_DATA_MemFd)) == 0) {
pw_log_error("unsupported data type %08x", d[0].type);
return;
}
/* create the memfd on the buffer, set the type and flags */
#ifdef HAVE_MEMFD_CREATE
d[0].fd = memfd_create("audio-dsp-sink-memfd", MFD_CLOEXEC);
#else
d[0].fd = -1;
#endif
if (d[0].fd == -1) {
pw_log_error("can't create memfd: %m");
return;
}
d[0].mapoffset = 0;
d[0].maxsize = data->quantum_limit * sizeof(float);
/* truncate to the right size */
if (ftruncate(d[0].fd, d[0].maxsize) < 0) {
pw_log_error("can't truncate to %d: %m", d[0].maxsize);
return;
}
}
#endif
static const struct pw_filter_events filter_events = {
.process = on_process,
#ifdef ALLOC_BUFFERS
.add_buffer = on_add_buffer,
.remove_buffer = on_remove_buffer,
#endif
};
static void do_quit(void *userdata, int signal_number)
{
struct data *data = userdata;
pw_main_loop_quit(data->loop);
}
int main(int argc, char *argv[])
{
struct data data = { 0, };
uint32_t flags;
pw_init(&argc, &argv);
data.quantum_limit= 8192;
/* make a main loop. If you already have another main loop, you can add
* the fd of this pipewire mainloop to it. */
data.loop = pw_main_loop_new(NULL);
pw_loop_add_signal(pw_main_loop_get_loop(data.loop), SIGINT, do_quit, &data);
pw_loop_add_signal(pw_main_loop_get_loop(data.loop), SIGTERM, do_quit, &data);
/* Create a simple filter, the simple filter manages the core and remote
* objects for you if you don't need to deal with them.
*
* Pass your events and a user_data pointer as the last arguments. This
* will inform you about the filter state. The most important event
* you need to listen to is the process event where you need to process
* the data.
*/
data.filter = pw_filter_new_simple(
"audio-dsp-sink",
PW_KEY_MEDIA_CLASS, "Stream/Input/Audio",
NULL),
&filter_events,
&data);
#ifdef ALLOC_BUFFERS
#endif
/* make an audio DSP output port */
data.in_port = pw_filter_add_port(data.filter,
flags,
sizeof(struct port),
PW_KEY_FORMAT_DSP, "32 bit float mono audio",
PW_KEY_PORT_NAME, "input",
NULL),
NULL, 0);
/* Now connect this filter. We ask that our process function is
* called in a realtime thread. */
if (pw_filter_connect(data.filter,
NULL, 0) < 0) {
fprintf(stderr, "can't connect\n");
return -1;
}
/* and wait while we let things run */
pw_main_loop_run(data.loop);
pw_filter_destroy(data.filter);
return 0;
}
int pw_filter_connect(struct pw_filter *filter, enum pw_filter_flags flags, const struct spa_pod **params, uint32_t n_params)
Connect a filter for processing.
Definition filter.c:1559
void * pw_filter_add_port(struct pw_filter *filter, enum pw_direction direction, enum pw_filter_port_flags flags, size_t port_data_size, struct pw_properties *props, const struct spa_pod **params, uint32_t n_params)
add a port to the filter, returns user data of port_data_size.
Definition filter.c:1800
#define PW_VERSION_FILTER_EVENTS
Definition filter.h:67
void pw_filter_destroy(struct pw_filter *filter)
Destroy a filter
Definition filter.c:1394
void * pw_filter_get_dsp_buffer(void *port_data, uint32_t n_samples)
Get a data pointer to the buffer data.
Definition filter.c:2037
struct pw_filter * pw_filter_new_simple(struct pw_loop *loop, const char *name, struct pw_properties *props, const struct pw_filter_events *events, void *data)
Definition filter.c:1290
@ PW_FILTER_FLAG_RT_PROCESS
call process from the realtime thread.
Definition filter.h:112
@ PW_FILTER_PORT_FLAG_ALLOC_BUFFERS
the application will allocate buffer memory.
Definition filter.h:136
@ PW_FILTER_PORT_FLAG_MAP_BUFFERS
mmap the buffers except DmaBuf that is not explicitly marked as mappable.
Definition filter.h:134
#define PW_KEY_PORT_NAME
port name
Definition keys.h:343
#define PW_KEY_MEDIA_TYPE
Media.
Definition keys.h:507
#define PW_KEY_NODE_AUTOCONNECT
node wants to be automatically connected to a compatible node
Definition keys.h:238
#define PW_KEY_MEDIA_ROLE
Role: Movie, Music, Camera, Screen, Communication, Game, Notification, DSP, Production,...
Definition keys.h:513
#define PW_KEY_MEDIA_CATEGORY
Media Category: Playback, Capture, Duplex, Monitor, Manager.
Definition keys.h:510
#define PW_KEY_FORMAT_DSP
format related properties
Definition keys.h:550
#define PW_KEY_MEDIA_CLASS
class Ex: "Video/Source"
Definition keys.h:518
#define pw_log_trace(...)
Definition log.h:182
#define pw_log_error(...)
Definition log.h:178
#define pw_log_info(...)
Definition log.h:180
PW_API_LOOP_IMPL struct spa_source * pw_loop_add_signal(struct pw_loop *object, int signal_number, spa_source_signal_func_t func, void *data)
Definition loop.h:177
int pw_main_loop_quit(struct pw_main_loop *loop)
Quit a main loop.
Definition main-loop.c:108
void pw_main_loop_destroy(struct pw_main_loop *loop)
Destroy a loop.
Definition main-loop.c:73
int pw_main_loop_run(struct pw_main_loop *loop)
Run a main loop.
Definition main-loop.c:122
struct pw_main_loop * pw_main_loop_new(const struct spa_dict *props)
Create a new main loop.
Definition main-loop.c:63
struct pw_loop * pw_main_loop_get_loop(struct pw_main_loop *loop)
Get the loop implementation.
Definition main-loop.c:96
void pw_init(int *argc, char **argv[])
Initialize PipeWire.
Definition pipewire.c:488
void pw_deinit(void)
Deinitialize PipeWire.
Definition pipewire.c:603
#define PW_DIRECTION_INPUT
Definition port.h:53
struct pw_properties * pw_properties_new(const char *key,...)
Make a new properties object.
Definition properties.c:97
#define SPA_DATA_FLAG_MAPPABLE
data is mappable with simple mmap/munmap.
Definition buffer.h:98
#define SPA_DATA_FLAG_READWRITE
Definition buffer.h:96
@ SPA_DATA_MemFd
memfd, mmap to get to memory.
Definition buffer.h:45
#define SPA_CLAMPF(v, low, high)
Definition defs.h:185
pipewire/pipewire.h
pipewire/filter.h
a buffer structure obtained from pw_stream_dequeue_buffer().
Definition stream.h:261
Events for a filter.
Definition filter.h:65
A main loop object.
A Buffer.
Definition buffer.h:110
struct spa_data * datas
array of data members
Definition buffer.h:114
Data for a buffer this stays constant for a buffer.
Definition buffer.h:78
int64_t fd
optional fd for data
Definition buffer.h:102
uint32_t mapoffset
offset to map fd at, this is page aligned
Definition buffer.h:103
uint32_t flags
data flags
Definition buffer.h:101
uint32_t maxsize
max size of data
Definition buffer.h:104
uint32_t type
memory type, one of enum spa_data_type, when allocating memory, the type contains a bitmask of allowe...
Definition buffer.h:79
uint64_t duration
Duration of current cycle, in samples @ rate.
Definition io.h:193
The position information adds extra meaning to the raw clock times.
Definition io.h:353
struct spa_io_clock clock
clock position of driver, always valid and read only
Definition io.h:354